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Sculpting and Designing Characters for Blender's Upcoming Open Movie

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Master character craftsman Julien Kaspar has written a blog post outlining his approach to designing and sculpting characters for Blender Studio's upcoming short film Pet Projects.

In the blog post, Julien goes over the specificities of designing a hyper stylized character for a 2D/3D hybrid short film, and compares this experience with previous Blender films such as Charge and Sprite Fright.

Check out the full post on the link below for a mini masterclass on character design by one of the fantastic Blender studio artists!

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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