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Geometry Node Eyelids for Stylized Cartoon Eyes in Blender


DadsCastle writes:

Create stylized rig-ready cartoon eyelids controlled by very easy and simple geometry nodes. This eliminates fiddling with lattices and shape keys.

When converting my cartoon characters into 3d, there seemed to be no easy way to create flat oval shaped eyelids. I tried using lattices, snapping drawn grease pencil lids, and shape keys. None were very repeatable and required a lot of tweaking to work. Then geometry nodes came to the rescue! By orienting a sphere for longitudinal eyelids, we can move the surface geometry with “Vector Rotate” nodes for a repeatable perfect fit with very little tweaking. The lids can be easily animated using drivers with whatever rig you choose. Note: will not likely work with eyes that have a cornea bump; it should be smooth. Enjoy and have a great day!

About the Author

Bruce Matthews

Cartoonist and creator of Dads Castle greeting cards and Silly Quill greeting cards. I started my Blender journey with the intent of creating an animated short to market my cards. That's still a goal I suppose, but now I'm a Blender enthusiast, loving all the ways I can create and explore. When not exploring, I've been busy converting my cartoons to 3D and grease pencil, and working on animating them.

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