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Unleashing the Power of Blender for Car Rigging - Launch Control tutorial

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Daniel Vesterbaek writes:

Hi everybody!

A new tutorial is out showing how to use Launch Control to quickly rig any car model you download online. It doesn't matter if the model is in the scene center, on the ground floor, if it's rotated - As long as the naming is some sort of correct, you will be able to rig it with one click! :)

I hope this will save a looot of people a ton of time when working on car animations!

Check it out on BlenderMarket or Gumroad

About the Author

Daniel Jensen

Hey! I am a 3D artist and a Blender fanboy! Blender is like the Swiss Army Knife of editing software. Modeling, compositing, editing, sculpting, essay-writing - It does it all. Well, getting off track... I am mostly working with hard surface stuff like automotive rendering and product visualization, but I also do sculpts and environments from time to time.

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