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The FAST and SIMPLE way to make environment rubble for Unreal and Unity


Genode writes:

I love Blender...

And during this week of BCON2022 - the Blender conference over in Amsterdam - where people from all of the world are congregating to see what wonders the software is going to bring us on the next 12 months, I am drawn back to some of the earliest stuff.

And, also, as I wanted to do something more with the One By One series, I thought what better place to go to than the Add-ons built into blender that we sometimes forget we can use. Something that is actually really useful when it comes to making environments. Especially in dystopian and games. When you need some rubble, but you don't want to hand place every single block and brick and shard.

Yes, today we look into a very good use for the add-on Cel Fracture!

We'll go over the setup and function of the panel, explaining the ins and outs of how to use it - as Blender's recent Docs have nothing much in there - and then create a simple rubble scene.

Then I destroy Rome! Bwahahahaaaaaa!!!!

not really.


About the Author

Gary Noden

I am a Senior Creative over at Space Digital in the North West of England. I've been creating CG stuff for the TV and Corporate World for (mumble-mumble) years now and have been lucky to work on some amazing projects. I discovered Blender about 9 years ago, opened it and, like so many other, immediately shut it down, but several years ago I needed to so something simple and cost effective (ie. free) and Blender was the only way. I have never looked back and use it now all the time alongside Maya every working day. I also have a YouTube channel called GENVFX where I teach people how to use every modifier one by one and as deeply as I can as well as the occasional tutorial.

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