Refractle writes:
While working on a scene, I developed a geometry nodes setup designed to rapidly create piles of objects with a customizable degree of randomness. It includes settings for quick and dirty random piles and a system for specific height, specific place piles of objects for proper creative freedom.
The System also allows for random or specific distribution of a given object within a given collection.
These piles do not clip, and can be customized to your heart's content.This scene also comes with demo renders, and the Casino Chip with 10 colour variants and Dice assets. All for the price of a small Coffee!
I hope you find it as fun to use as I do! Thanks for Reading.