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Folder Structure for 3D Production


Anthony writes:

On setting out to make a 3D animation, it was quickly clear that good data organisation was going to be vital. However, that required thinking ahead and trying to map out the whole production before even really starting.

As such, as part of my Production Diary series, here's my current thinking and general folder organisation and naming for my project. So far it it holding up pretty well, but its still early days, so things could change. If nothing else, I hope it gives others a good starting point.

About the Author


An aging aspiring artist attempting to create a 3D animated short film using Blender. From concept to modelling, rigging, animation and rendering, watch the development process unfold, maybe fail but hopefully succeed on my Youtube channel.


  1. Thank you so much for this. Organizing anything has always been a stumbling block for me. I appreciate your help in this video.

    • Opps, sorry for the late reply, only just noticed this.

      The basic answer to the question is that the underscore is more or less a replacement for a 'space', which can possibly cause problems.

      On the other hand, the use of the dash is due to it being one of the common ways in which Post and Pre 'Production' are spelled. So say the word was load-bearing, then a dash would be used in most cases, otherwise it's an underscore.

      Having said all that, you can of course setup the folder naming however it makes the most sense to you. It's more important to be consistent then it is grammatically correct.

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