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Perfect displacement with Low Poly meshes

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Jan van den Hemel writes:

Previously we looked at adding displacement detail with alpha textures in Sculpt Mode. While you need a lot of geometry for that, you can use the same textures on very Low Poly models by texture painting directly onto the displacement map.

About the Author

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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