Genode writes:
I love Blender...
And I'm loving Blender 3.1 as much as I did 3.0. One of the things I love most about Blender is that, unlike some other software, it makes making a volume a fast and simple thing to do.
I mean, you take a cube, you create the volume shader and you are done. Add some lights and a model of something and you have a foggy scene in minutes and with Eevee as well you can have a completed shot in next to no time with volumetric shadows and back scattering. It's mental how fast it is.
Now, add in some particles and a bit of turbulence, something floating along and with some recolouring and lens distortion and you've turned a foggy shot into an underwater one.
Not sure if I'm right? Well, watch the video and find out how!
Hope you like it!
Take care, now
1 Comment
I very like this
Thanks!