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The Shining Tribute | Short Film

14

Jonathan TRG writes:

This short film is a Tribute to the movie "The Shining" by Stanley Kubrick (1980) and inspired by the Recreation of the Overlook Hotel in the Movie "Ready Player One" by Steven Spielberg (2018).

This Project took me about 6 Months to complete using Blender, Substance Painter and Nuke, with about a full week of rendering (1-2 min to 5-6 min per frames depending on the environment).

About the Author

Jonathan Truong

CG Generalist I Started 3D as a hobby and then wanted to convert this Passion as a Job

14 Comments

  1. Very nicely done. But it's so close to the original footage, I wonder why this? You could take the actual films clips and make an edit of that, except of details here and there. So much effort for this, it's just me but I wonder.

  2. Awesome work. The details are spot on. Nice work. Love the attention to the carpet and wall paper. Also the suspended wood splinters were a nice touch. Excellent.

    • Thanks ! For the carpet and wallpaper, as well as the Indian american SandPatinting in The Colorado Lounge, it was a tedious process of projecting the images of the movie onto simple geometry, baking the texture on straight UVs to recreate the patterns in Photoshop and Nuke !

      For the splinters, it was all done in Houdini and it was pretty challenging to get a decent result for this type of close shots...

    • Thanks !

      If you click the link just above the video, it will redirect you on my Blender Artist Post where you will find some other informations and a breakdown !

      I Also Created a Highlight Story on my Instagram of the wip for this project ! @jonathan_trg_

  3. Thank you for sharing this. It is said that imitation is the highest form of flattery. And Kubrick's works are definitely worth imitating. Your take on the Overlook invited me to see it in a new way. I never actually realized the cohesiveness of how one room flows into the next until I saw your work. In the film each room is treated as its own walled-off scene, disconnected from the other rooms. If there were camera transitions between rooms, I did not notice them consciously when watching The Shining. Your sequence brought the rooms together for me as one piece of architecture, and although it made the hotel seem "smaller" as a world/setting, I also gained a new appreciation for it as a building that could potentially exist. I'm happy to see an artist passionate enough about another genius' work to revisit it after so many years. Not to disproportionately place Kubrick's art on a pedestal, but as artists we do learn by studying other artists we admire, right? In 3D/CG especially, we have a tendency to measure our own skill by the ability to realistically approximate the look of an existing thing. Well, enough rambling from me. Good job! And I look forward to seeing your own (completely original) works in the future. After all, isn't the more-perfected creation of one's original visions the ultimate goal in studying the art of others? Happy blending.

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