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Modules & Projects
New Features and Changes
Sculpt/Paint
- Unify vertex and sculpt colors into new color attribute system (commit) (Joseph Eagar)
Geometry Nodes
- Add “Connected” mode to Merge by Distance node (commit) (Aleksi Juvani)
- Performance improvements
- Optimize many simple generated field functions (commit, commit) (Jacques Lucke)
- Parallelize materializing arrays after field evaluation (commit) (Jacques Lucke)
Video Sequence Editor
- Add channel headers (commit) (Richard Antalik)
- Pan the timeline when dragging strips to edges (commit) (Richard Antalik)
Curves
- Operator to snap curves to surface (commit) (Jacques Lucke)
- Sculpt mode
- New Grow/Shrink brush (commit) (Jacques Lucke)
- Improve Add menu for new curves object (commit) (Jacques Lucke)
- Rename “Hair” to “Curves” in Cycles/EEVEE UI (commit) (Hans Goudey)
- Performance improvements
- Port legacy curve viewport drawing to the new data-block (commit) (Hans Goudey)
User Interface
- Keymap
- Use “Select & Move” preference for tweak tool (commit, commit) (Campbell Barton)
- Performance improvements
- Use a faster method of finding colliding layer names (commit) (Campbell Barton)
Animation
- Remove much of the old pose library interface, add deprecation notes (commit, commit) (Sybren A. Stüvel)
Miscellaneous
- Evaluate surface objects as mesh components (commit) (Hans Goudey)
Python API
- Add Context.path_resolve wrapper that supports context members (commit) (Campbell Barton)
- Enable gizmos for animation editors (commit) (Yann Lanthony)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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