You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How To Make Procedural Rock Cliffs In Blender


Matthias writes:

Hey folks,

Hope you're all doing well. Here is an in-depth Blender 3D tutorial in which you will learn the concept of how to approach, plan and create procedural rock cliffs in Blender 3.1.
For this tutorial we will be using non-destructive modeling methods then using Blender's shader editor to create some procedural awesomness for our cliff. This tutorial uses the Blender's Cycles render engine. No 3D sculpting required!

Hope this helps!

Stay Awesome.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.