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Set Dressing Tips in CG Film Production

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In an extensive post on the Blender Studio Blog, Julien writes an overview of the set-dressing lessons learned and techniques developed during Sprite Fright's production.

The extensive post by the Blender Studio artist contains a treasure trove of tips and tricks for gleaned from Sprite fright's production, revealing some never-before-seen production videos and images of Blender's latest Open Movie.

Some early shaderless renders can help set dressing just by seeing the overall light and shadow relationship of the scene

Check out the full article for detailed video breakdowns and more behind the scenes tips on the link below:

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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