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Book Update - Modelling Methods Principles & Practice

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robbur writes:

3D Computer Graphics Using Blender 2.80 - Modelling Methods, Principles & Practice has been updated and includes a new Appendix 5 - Interface changes between Blender 2.8, Blender 2.9 and Blender 3.0.

This new information allows the reader to identify the few small changes you will need to know so the book can be followed using the slightly changed interfaces of Blender 2.9 and Blender 3.0

More details about the books contents are detailed on.

About the Author

Robert Burke

I have used Blender for around 17 years and amassed a great deal of experience creating illustrations, product visualisations and training animations. In 2007 I released the “Blender Precision Modelling Guide” which was based on principals carried over from my 2D and 3D CAD design experience.

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