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Blender 3.0 Making live camera edits on the timeline

1

Genode writes:

Hi there, people. Here's our first tutorial of 2022 here at GENVFX, it's a short one, you'll be pleased to hear. I ramble too much in the big old tutorials, but this one is short and sweet! Whether it's a new thing, or one I missed, there is a super fast way of editing which camera you are looking through on your timeline, so you can create fast and fluid editing to match the pace of your scene that you can then render out. How crazy cool is that?

Here it is and I hope you like it.

 

About the Author

Gary Noden

I am a Senior Creative over at Space Digital in the North West of England. I've been creating CG stuff for the TV and Corporate World for (mumble-mumble) years now and have been lucky to work on some amazing projects. I discovered Blender about 9 years ago, opened it and, like so many other, immediately shut it down, but several years ago I needed to so something simple and cost effective (ie. free) and Blender was the only way. I have never looked back and use it now all the time alongside Maya every working day. I also have a YouTube channel called GENVFX where I teach people how to use every modifier one by one and as deeply as I can as well as the occasional tutorial.

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