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Fantasy Environment Design | Making Unique 3D Assets

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Christina Myrvold writes:

This week on POLYCOSM we're continuing the RavenShroud Guild (fantasy environment) series and finally model the rest of the asset library. If you guys remember, last time I modelled all of the modular assets, whereas this time, we're modelling more unique stand-alone assets while also touching up on unwrapping briefly.

Happy Blending!

PART ONE: "CONCEPT CREATION | | Fantasy Environment Design | RavenShroud Guild Part 4/7 | Modular Asset Design"

PART TWO: "CONCEPT CREATION | Fantasy Environment Design | RavenShroud Guild Part 5/7 | Unique Asset Design"

 

About the Author

Christina Myrvold

Hello! My name is Christina Myrvold, and I am a Norwegian M.A. graduate and seasoned professional Freelance artist based in Glasgow, United Kingdom. I work primarily with 2D cover illustrations, but use Blender as a base for all of my projects. I also run an educational 2D/3D-focused YouTube channel called POLYCOSM with my partner and fellow artist, Omercan Cirit: www.youtube.com/c/POLYCOSM I am open to discuss any projects, big or small. Feel free to contact me with work, or questions, at any time at [email protected]

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