Christina Myrvold writes:
This week on POLYCOSM we're continuing the RavenShroud Guild (fantasy environment) series and finally model the rest of the asset library. If you guys remember, last time I modelled all of the modular assets, whereas this time, we're modelling more unique stand-alone assets while also touching up on unwrapping briefly.
PART ONE: "CONCEPT CREATION | | Fantasy Environment Design | RavenShroud Guild Part 4/7 | Modular Asset Design"
PART TWO: "CONCEPT CREATION | Fantasy Environment Design | RavenShroud Guild Part 5/7 | Unique Asset Design"