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Blender 3.0 Geometry Nodes Fields Different Randomizing Scenarios

12

Manu Järvinen writes:

New tutorial!

Some randomizing techniques with Geometry Nodes Fields (featuring a bit of rambling, but, maybe it's alright)

All the nodes in one image:

.BLENDS:

Cheers! :D

 

About the Author

Manu Järvinen

- Animator, modeller and illustrator. - Founder of Studio Gearnoodle: Gearnoodle.com - Likes open-source stuff like Blender, Linux, Gimp & Krita. And Demoscene.

12 Comments

  1. Just wondering if you can scatter grass along a sidewalk, driveway or flower garden so there is a clean edge to the grass.? Thanks

    • Surely possible.... not in the scope of this tutorial though. I think you just need to make vertex groups for the grass to be in and then make some simple nodes for the grass, shouldn't be too difficult :)

      • Thank you Manu. I will probably wait for it to be implemented in one of the vegetation addons. Could be soon, at least I am hoping it will. Could maybe be tied in with the location socket.

  2. Hey,

    what a pleasant surprise seeing you posting here on blendernation. Totally missed that. I loved the stuff you did with HBC in the wild compo. Road Trip and Treadly especially. Man, ahead of it's time back in the days. Insane work and creativity. I loved it and still do.

    Just wanted to say thank you for it. ^^

      • Many years back when I did my first a bit more serious steps in 3D animation I created a scene where I rebuild my old room in my parents house and all the objects slowly came alive to a lot of sound baked f-curves and in the middle of the desk was this old monitor, which was the main focus in the scene, running Field Trip to show some awesomeness.

        Man, good times seeing the whole room bounce to the music of Field Trip. ^^

          • I'll check it out if I still have this animation in my backup archives but don't expect too much because I was young and had no idea what I was doing in Blender.
            Also the image quality is...uhm...let's say "not that good" :-D because GPU rendering was literally non existent back then and everything took ages, but I'm sure you're aware of that. ;-)

            Anyways, I'll check my files and upload it to my YouTube channel so you can have a look.

          • Hey...smee again. ^^

            I searched my backups and couldn't find the very first version of the animation because it was lost in a hard disk crash a long time ago but the good news is I uploaded the second version I did a good amount of time later. It has the huge advantage that the stuff I created in this version are not that much of a disgrace to the eye like the original was :) , and it got a small intro that the original version did not have. You can read some words about it in the YouTube description if you like.

            Here it is:
            https://www.youtube.com/watch?v=0CHOxYZVoKY

            Thanks for watching.

          • Thank you.

            It took a long time to create considering my skill level back then but was awesome fun to create and who knows, maybe I get an official Guiness book entry for the person who watched Field Trip a gazillion times in the making of this animation. :-D

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