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Blender Developers Meeting Notes: 6 September 2021


Notes for weekly communication of ongoing projects and modules.


Modules & Projects

New Features and Changes


  • New Posterize Node to limit number of values in each color channel (commit) (Aaron Carlisle)
  • Improve performance by merging equal operations (commit) (Manuel Castilla)

Mesh Editing

  • BMesh: Optimize edge and face group calculation (commit) (Mikkel Gjoel)

User Interface

  • Add support for restricting measure tool dimensions to one axis (commit) (Erik Abrahamsson)
  • Split output properties dimensions panel (commit) (Aaron Carlisle)
  • Show the UDIM UV grid even when images are loaded (commit) (Jesse Yurkovich)
  • Sync the active texture with the node editor and image editor (commit, commit) (Philipp Oeser)
  • Increase display size of Blend file thumbnails (commit) (Harley Acheson)

Grease Pencil

  • Smooth thickness when joining strokes (commit) (Antonio Vazquez)
  • Change default Scale Thickness to True in 2D template (commit) (Antonio Vazquez)

Python API

  • Allow closing areas with scripting (commit) (Harley Acheson)
  • File Browser
    • Expose list of selected files in context (commit) (Julian Eisel)
    • Expose relative path of a file (commit) (Julian Eisel)
  • Add read-only ‘is_valid’ attribute to mathutils types (commit) (Campbell Barton)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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