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Sculpt Mode Now Supports Pottery

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This might be the most clickbait-sounding title for a post I've written, but it actually is surprisingly true! In what I can only describe as the most Blender thing ever, Sculpt Mode wunderkind Pablo Dobarro committed a patch fixing brush spacing when sculpting on an animated object, effectively enabling this new kind of workflow.

This came only A DAY after Twitter user @worldsday half-jokingly posted about Blender's ability to sculpt on an animated object, before making a satirical bug report that was actually picked by Dobarro in an ultimate power play.

Hats off to Pablo!

About Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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