Jan van den Hemel writes:
Complex modeling tasks are less stressful when you divide them into smaller parts. That’s why I like to draw my geometry using the Annotate tool first. That way I can focus first on the creative design part, and then focus on the technical modeling part, instead of doing both at once. In this video we’ll look at creating hard surface details on the surface of a sphere.
In this video we’ll look at creating hard surface details on the surface of a sphere in #blender #b3d aided by the Annotate Tool. pic.twitter.com/y86HoT3KYU
— Jan van den Hemel (@JanvandenHemel) August 11, 2021