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Sprite Fright's Co-Director Gives Advice on Voice Direction

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Blender's latest Open Movie project, Sprite Fright, is in full production, with educational gems coming out of the process left and right on the Blender Cloud. This latest post on the Blender Cloud blog by Christian Bunyan shares the project's co-director's insight on voice direction.

Hjalti Hjálmarsson draws on a wealth of experience accumulated during his previous work on open movies such as Spring and Agent 327: Operation Barbershop, and talks about the importance of preparedness when dealing with voice talent, and how a "scratch pass" is useful in fleshing out the dialogue at the editing phase among other things.

Check out the full blog post on the link below for much more information on Hjalti's process and some behind the scenes clips of Sprite Fright with scratch dialogue.

 

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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