Rendering animations in EEVEE is tricky for sure. However, the tools in the EEVEE production suite do the hard work for you. For example, it sets the best render-, light- and probe -settings known.
Another limitation of EEVEE is that environment light doesn't cast shadows. That is a huge problem. And the existing solutions are not that good. The tendency is to use quite more AO, but it's not good for animations since that is a screenspace effect.
From the beginning, the Suite doesn't use environment light. Instead, it developed a system with lights and geometry for indirect light. This way, rendering in EEVEE is more reliable, and while there are lighting addons out there, the EEVEE Production Suite is one of a kind. It's the only one that is specialized in EEVEE.
Next to the render and light features, there is much more. Like a library of 165 procedural materials for EEVEE, 41 node groups that you can stack (like as in the Fluent Materializer), and 56 light setups.
Definitely take a look at it; I use it myself every single time I use Blender.