You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Easy Mouth Rig


Joey Carlino writes:

In this one I go over my process for creating a simple mouth rig.
Here is what I cover:

  • Modeling the head, mouth, and teeth
  • Setting up the armature
  • Basic weight painting
  • Adding Bone constraints for ease of use
  • Adding shape keys for different mouth shapes
  • And setting up control bones and drivers so everything can be controlled in pose mode


About the Author

Joey Carlino

I've been using Blender since 2019, creating digital art and videos since 2007, and I've been animating flip-books since I was a child. I'm passionate about art, music, food, learning new things, and teaching you all about them!

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.