You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How To Use The Map Range Node

1

Joey Carlino writes:

In this one I try to explain how to use the Map Range node for math, as well as using it for texturing, like you would with the ColorRamp.
I cover clamping, interpolation, and I also show how to make a custom node group similar to a ColorRamp except with more input control.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.