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Stylized Anatomy Blockout


georgezaky108 writes:

What's up everyone

I want to share a timelapse video of sculpting stylized character Anatomy based on concept by Heath Foley.

In this video I'm introducing my workflow of blocking a stylized character anatomy inside of blender 2.91. My workflow depends on using primitive shapes and subdivision surface modifiers which will help you focus on the silhouette and the overall volume and shapes of your character. It is also performance-wise so you can practice with this method very easily.

I hope you enjoy it and learn something from the process.

About the Author

George Zaky

George Zaky AKA GZR, I am a 3D character artist specializing in Stylized/Cartoon Character sculpting with roughly 3 years of experience. I've been always interested in games and animated movies and always wanted to know how it is made. One day in 2017 I discovered Blender and bacause it's free I started using it right away. I started as a generalist but decided to focus on characters in 2018 and I have been learning character sculpting since then. Now, I am a self employed 3D character artist working on some freelance work and selling some of my work online, I participate in art challenges too when I have time and I am using Blender as my main tool for all of this.

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