Texture Haven writes:
Creating modular environments is our brand-new course, focusing on large scale environments. For a long time, we had this dream of building a scene that had multiple areas to highlight. The old approach was building a scene from one or two perspectives and make renders out of it. This new course lets you build villages, cities, and castles in a very efficient way. We achieve this by modular building design, already quite common in the gaming industry.
This course is designed for students who have basic knowledge of Blender and have a passion for large scale environments.
Like to know more about this new environment course ? Find it on the Blender Market.