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How to Animate Textures Directly on your Mesh


Madquake writes:

In this video, I explain how to animate a texture directly on your mesh. This process uses a mix of maps and procedural textures and the advantage compared to video used as textures on your model is that you have full control over them.

No need to re-render your video-texture in an external software (or directly in Blender) if you change your mind in a second moment. All you have to do is alter the parameters into the shader editor and... hey presto!

About the Author

Daniele Daldoss

Hey! I'm Dan from Madquake. I like to describe the project as a pocket agency who aims to help startups, small businesses, and charities to blossom offering tailored creative solutions. What is Madquake? Madquake is the Nirvana located between calm and madness, that point of convergence in the creative process that is the perfect fit for the message you wish to share. I tend to be unusual and alternative but I do this planting solid roots in a deep knowledge of the history of Design and Art. I promote Innovation // Ethic // Hope // Freedom

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