How to Animate Textures Directly on your Mesh

Madquake writes:

In this video, I explain how to animate a texture directly on your mesh. This process uses a mix of maps and procedural textures and the advantage compared to video used as textures on your model is that you have full control over them.

No need to re-render your video-texture in an external software (or directly in Blender) if you change your mind in a second moment. All you have to do is alter the parameters into the shader editor and… hey presto!

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