stylizedstation writes:
In this breakdown/tutorial, Leo Li, a Concept Artist at Ubisoft shares how he uses Blender as a concepting tool to create his wonderful Video Game Retail Scene, all from scratch. This in-depth tutorial will cover most of the steps you need to take as a concept artist using Blender to improve your skills and create wonderful work, all using a single free program.
1 Comment
Love it! Nice stylised style. Just wished I could do it as fast