Finally resuming the procedural tutorial series! This time we're making a stylised brick shader which brings a whole bunch of controls and options for expansion! It's really simple to add patches of repaired brick or use an image to mask out a design. You could take the same idea and just straight up remove bricks and have some damage there.
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I also have a Discord server which is focused around proceduralism where we run events and host livestreams and seminars!