Thatimst3r writes:
Creating a simple Toon shader is only a fresnel node and a color ramp away. This works wonderfully well for any flat surface mesh object (seriously, try it!)
But do you know what isn't flat or a simple surface? Nature!
This is why Michael McCann (Creator of Mask Tools) and I set out to create Fade; A completely new workflow for creating Toon / NPR renders with a few clicks!
Some Features include:
- Smooth shading
- Procedural Color
- Massively Scalable Grass
- Procedural Worlds
- 59+ Total nature shaders / models to help you get started
- Easy to use Addon
and much much more!