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Next Level Toon Nature Assets with FADE


Thatimst3r writes:

Creating a simple Toon shader is only a fresnel node and a color ramp away. This works wonderfully well for any flat surface mesh object (seriously, try it!)

But do you know what isn't flat or a simple surface? Nature!

This is why Michael McCann (Creator of Mask Tools) and I set out to create Fade; A completely new workflow for creating Toon / NPR renders with a few clicks!

Some Features include:

  • Smooth shading
  • Procedural Color
  • Massively Scalable Grass
  • Procedural Worlds
  • 59+ Total nature shaders / models to help you get started
  • Easy to use Addon

and much much more!

Find out more on the Blender Market page.

About the Author

Avatar image for Tim C
Tim C

A Game Developer using Blender to make tutorials, resources and addons :)

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