This is a pretty crazy idea, but I enjoyed watching it a lot ;-)
Polyguy Studio writes:
This week I had the idea to explore Blender when it was first released, Blender 1.8a back in June 2000. We often point fun of old 3D artwork from games and movies, but most of us (including myself) have never opened up those early versions of the software. Turns out it was pretty tough.. Attempt this challenge yourself! Tag me on Twitter or Instagram @polyguystudio with your donut and use #Blender18Challenge
3 Comments
You are a brave man. This is why I was using Lightwave back then.
That was interesting!
https://twitter.com/blenderbuch/status/1267158445364514821?s=20
very funny!Good Idea