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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.


      • Thanks! The Github list confused me I thought I was to install everything. Got lots of questions regarding Batex like, after the export to say Unity is done, where does the material come from? Does Batex combine all the materials onto one material file like baking would? And if you have a texture as part of the object, will this still work? I'm a bit new to exporting to games. I have objects, like to my first question, that have six or seven materials to the object. I was figuring I would have to bake the materials onto one file so each object has only one "texture" file per object.

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