Sean writes:
With the alpha builds of Blender 2.90, we can now solve matchmoves using a Nuke lens distortion model that will work perfectly with the lens distortion nodes in both Nuke and Natron. Really exciting if you're using Blender in a studio pipeline with other programs!
4 Comments
That's awesome! I was wondering how to convert from Nuke to Blender a few weeks ago. Now the final part would be a convenient way to use overscan so we can apply the distortion to our renders without it clipping at the borders :)
Hi Richard! I actually covered that in the tutorial before this one, while discussing STmaps for transferring lens distortion. You can check it out here: https://openvisualfx.com/2020/05/04/stmap-lens-distort-workflow/
Just leave your footage plugged into the STmap Export node and render out the Undistort, you're good to go! :)
Ah sweet I'll check that out, thanks!
Great news. Now hoping to get support for the anamorphic lenses as well.
May be Including the 3dequalizer distortion models as well?