SouthernShotty writes:
Today, in this tutorial we cover how to animated secondary motion with a little bit of overlap and follow-through. These are important principles of character animation.
This tutorial is meant for absolute beginners, please enjoy and leave any questions you have in the comments below.
1 Comment
why! seriously. i don't understand the purpose of this video. it's NOT a tutorial, you do not even show the bones and to me it just looks as if there should actually be more bones that's also one reason why it looks broken if you move the upper bones controller (head ring) to far in one axis. you could also work with bone constraints for that not to happen... but for a tutorial the actual bones really should be visible...