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Daily Blender Tip - Model Holes with Quads


Jan van den Hemel writes:

There are many ways to model holes, but if you want to avoid N-gons and Boolean artefacts like stray vertices and edges that don't go anywhere, modeling with Quads is the way to go. This one-minute video shows you how to do it.

About the Author

Avatar image for Jan van den Hemel
Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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