Dalai writes:
Notes for meeting of Monday, 2 December 10:00 CET / 9:00 UTC on #blender-coders on blender.chat . (details ).
Blender 2.81a
- Mac issue is solved
- ‘a’ on Wednesday
- Clément Foucault is working on another important issue (https://developer.blender.org/T71576 )
- Weight paint selection fix (T71213 / f1ac64921b49)
- Fix in rigify T71678#818622
Blender 2.82
- Planning: https://lists.blender.org/pipermail/bf-committers/2019-November/050344.html
- Philipp is 100% bugtracker
- Seb P. cloth patches + LANPR
- LANPR needs extra reviewers
- USD exporter maaaybe?
Other topics
- Clément Foucault has a solution for thick lines on macOS. He wants to keep it low profile for now for some reason.
- Static override proposal from Alexander Gavrilov https://developer.blender.org/T72062
- Alexander Gavrlov have patches for review by both developers and rggers:
- D6264 and D6297 are small and need review from Campbell Barton and Sybren Stüvel correspondingly
- D3837 and D4994 are the bigger old ones, for Campbell Barton and Bastien Montagne to look into, but at less priority, since they are old anyway.
- D3837 needs testing and feedback from riggers - so far I’ve got some ‘may be useful’ feedback based on the description from Demeter Dzadik and Ivan Cappiello, but no actual real world testing feedback
Changes And New Features
- Allow deletion of files and directories from the file browser. ( Robert Gützkow , Julian Eisel )
- Cycles: add random per island attribute. ( Omar Emara )
- Viewport render: do color management on GPU when possible. ( Jeroen Bakker )
- Text: change spacing works on selection. ( Damien Picard )
- Sculpt: sample voxel size. ( Pablo Dobarro )
- Sculpt: clay brush input curves and defaults updated. ( Pablo Dobarro )
- Cycles: scale denoising albedo contribution of Principled BSDFs according to average fresnel. ( Lukas Stockner )
- NDOF: support panning while orbiting. ( Campbell Barton )
- EEVEE: allow user to show EEVEE render pass in viewport. ( Jeroen Bakker )
- NDOF: use popover for menu. ( Campbell Barton )
- NDOF: invert axes by default. ( Campbell Barton )
Weekly Progress Reports
4 Comments
Not much about OpenCL or Vulkan improvements :( hope they push that further else I'll need to switch to ProRender, which would be a bummer as that woudl require material changes :(
AFAIR ProRender has a material conversion tool.
I hope the sculpt gets "RELAX" brush, still waiting for that.
No official UDIM support?