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Retopology for Level Design (low-poly)


25games writes:

Hey pixels.

How do you create your levels for game dev? I guess there are many ways to do 3d level design. However, there will be a blocking in the beginning before you start with your detailed mesh. You need to plan the structure of your level and test it - again and again!

When you are finished with the blocking, it is time to start with the detailed mesh modeling... This is my personal method to do an retopology for an low-poly level design (organic structure).
Maybe there will be something which will help you as well :)


About Author

Simon Gangl

Beschreibung Do you miss the charm of old action adventure classics like Zelda? Did you like the small worlds filled with many beautiful details? With Kordex you’ll get all that back! The game is about a little boy, his actions and emotions, where he needs to find his place among the energies of life… 25games is a little indie game creator studio from Upper Austria and want to publish Kordex with your support!

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