You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Creating a Custom Bokeh in Blender 2.8


Louis du Mont writes:

This is a 5 minute video that covers a method of customising the out of focus elements (Bokeh) in a Cycles render. Adding imperfections to surfacing is a great way to get closer to photo-realism, so why not do the same to with the Bokeh?

About the Author

Avatar image for Louis du Mont
Louis du Mont

Animation Director at We Are Formation


  1. Rombout Versluijs on

    I knew this trick from i believe Creative Shrimp. It also works simply by using a plane. IS the effect better when using a box?

    • Rombout Versluijs on

      You can also m ake shapes, which is really nice. I even tried it with different external render engine and it also worked. Only downfall is that because the lens is aprtially blocked, the renders render tends to get a bit darker

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.