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EP3: Creating a City - UVs in Blender


Luis Cherubini writes:

Hey everyone, Im back into modeling the city! Now with UVs done, the next phase will be texturing the assets in Substance Painter and trying to achieve a consistent look across the entire scene.

About Author

Luis Cherubini

3D Modeler & Texture artist born in Porto Alegre, Brazil. He has worked on a variety of projects for art & games in the entertainment industry. Using Blender since 2007, loves LEGOs and Mechanical designs. For more info, check out his Youtube Channel!

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