Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Modeling a Sword from Concept Art in Blender 2.8 [MEGA TUTORIAL]

0

stylizedstation writes:

In this video, I'll show you the basic steps in how to model a basic stylized sword using concept art in Blender 2.8. I'll go over my workflow, tips and tricks, common issues and much more!

This first section will cover creating the low poly and high poly models.

Right off the bat, I'll demonstrate my methods of creating the first basic starting shapes and how to break down complex shapes into more manageable pieces.

As I work through all the various pieces of the sword, I'll be showing my though process and fixing my mistakes to demonstrate how to solve common problems you will face as you're creating your models.
After the low poly is complete, we move onto the high poly. I'll show you how to properly prepare the model for high-poly, how to use subdivision and bevels to refine and give your model that extra 'pop' needed to take your modeling to the next level.

Grab the Concept art here on my site.

Concept Art by Max Davenport.

About the Author

Creator & Owner of StylizedStation.com 3D Texture & Environment Artist.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×