Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Daily Blender Tip 268: Low poly texture atlas

2

Jan van den Hemel writes:

Continuing from yesterday's tip on how to select all faces with a specific material, here is a tip about how to make a low poly texture atlas so you can replace all those materials with a single very small texture.

About the Author

Avatar image for Jan van den Hemel
Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

2 Comments

  1. Hi Jan, thanks for doing these. On #269 it seems that Display or Show would be more true to the video than Combine. The UVs aren't actually merged / baked into one Object. I look forward to more.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×