Jan van den Hemel writes:
Continuing from yesterday's tip on how to select all faces with a specific material, here is a tip about how to make a low poly texture atlas so you can replace all those materials with a single very small texture.
Jan van den Hemel writes:
Continuing from yesterday's tip on how to select all faces with a specific material, here is a tip about how to make a low poly texture atlas so you can replace all those materials with a single very small texture.
2 Comments
Hi Jan, thanks for doing these. On #269 it seems that Display or Show would be more true to the video than Combine. The UVs aren't actually merged / baked into one Object. I look forward to more.
Hi LOBOTOMMY, that's a fair point. Thanks for your feedback.