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Daily Blender Tip 268: Low poly texture atlas


Jan van den Hemel writes:

Continuing from yesterday's tip on how to select all faces with a specific material, here is a tip about how to make a low poly texture atlas so you can replace all those materials with a single very small texture.

About Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short video's for their websites. I also do freelance 3D work and post daily one-minute tutorials for Blender users.


  1. Hi Jan, thanks for doing these. On #269 it seems that Display or Show would be more true to the video than Combine. The UVs aren't actually merged / baked into one Object. I look forward to more.

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