Timelapse: Hollow Knight vs Dead Cells

Curtis Holt writes:
Hi everyone!
In this timelapse video, I’ll be showing you how I made this ‘Hollow Knight vs Dead Cells’ fanart, making use of the EEVEE realtime rendering engine in Blender 2.8.
Thank you for watching, and don’t forget to keep on blending!

Thank you for the share, great character!
I was surprised by the lighting adapting so quickly in real time, is it due to a very powerfull graphic card or is there an option that I missed in render/texture mode?