For those who wants to jump into Blender 2.8's new features, i did release a new course about sword creation for game engine from scratch.
What you will learn:
- Discover a complete workflow to create a sword.
- Apprehend the interface and keyboard shortcuts for better efficiency.
- Get some polygonal modeling basics.
- Discover sculpting, texturing and shading.
- Export your model for game engines and online platforms ( Sketchfab, Unity )
- Bonus : An entire chapter about texturing in Substance Painter
15% of the earnings will go to Blender Development fund.