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Mark Kingsnorth Interview: "I Love Building Blender Plugins that Help Others"

2

pavla writes:

Mark believes in process automation and making his life easier - and in helping others, too. His plugins consistently get rated 5* and have been downloaded 1000s of times. What is his story and his secret to Blender success?

Q: Mark, how did you get started with Blender?

Mark: Even though I’m a software engineer by day I’ve always been fascinated by Computer Graphics and 3D Modelling. I used 3D Studio Max for many years but it was becoming too costly to maintain as a hobby. I started to get interested in volumetric rendering and I’d heard that Blender had just introduced this at the time. After a few tutorials I found the user interface a lot more intuitive than I’d been led to believe and decided to switch entirely to Blender for all my 3D projects. Then I discovered the Blender Python API which sped up a lot of my work even more. Then I started writing add-ons and the rest is history.

Full interview here.

2 Comments

  1. Thanks for this interview. His plug-ins are great and highly useful! I generally use his plug-ins for for helping generate new ideas for future concept work but any of these could easily be used to create final, polished work. His art is also fantastic! If you purchase any of his plug-ins, I doubt you will be disappointed.

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