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Blender developers meeting notes - 2018-10-29

4

Here are the notes from today's developer meeting. Next meeting is Monday, 5 November 10:00 CEST (8:00 UTC).

1) Blender 2.8

Beta and roadmap are explained here.

  • EEVEE got much improved soft shadows.
  • Multi-object editing now works for lattices.
  • Rigify addon was ported to 2.8.
  • Cycles gained Cryptomatte support.
  • Grease Pencil:
    • Grease Pencil layers can be filtered by view layer for compositing.
    • Instance modifier was renamed to array modifier.
    • New time offset modifier:

Weekly Reports

2) Other Projects

  • Mantaflow was submitted for code review. Likely too late for 2.80, but
    review should start as soon as possible so it can be ready for 2.81.
  • Alexander Gavrilov has some unreviewed animation patches. Developers
    familiar with the area, please help reviewing.

3) Blender Conference

Blender 2.8 development presentations:

There was an informal Blender developers meeting. Some topics discussed:

  • Going back to 3-4 months release schedule after 2.80 was generally
    considered a good idea. Longer releases are difficult to organize, and
    difficult for external contributors to participate in.
  • How to handle bugfix releases. Idea was that if we have frequent releases
    again and keep master quite stable, we can do a/b/c releases with only a
    handful critical bugfixes. This should make it much faster to do such
    releases, compared to trying to include hundreds of fixes.
  • Developer wiki migration is still problematic:
    • Addon docs are missing with no decision on keeping them in the wiki or
      moving them elsewhere. As a result addon links in the 2.79 release are
      broken, we should fix this.
    • Code architecture and 2.8 code docs are still on the old wiki, we need
      to migrate the relevant ones.
    • Developer onboarding docs could be improved, Inês looks into it.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

4 Comments

  1. Ha, the Properties tabs icons now moved on side (vertical), this is one of the best feature (was very annoying on top), I hope Cryptomatte supports EEVEE soon.

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