Wayward Art Company writes:
Hello Blender friends. Here is a quick demonstration on how to use a Node Group I created to add edge detail to 3D models.
Wayward Art Company writes:
Hello Blender friends. Here is a quick demonstration on how to use a Node Group I created to add edge detail to 3D models.
4 Comments
Very nice. Love it!
Super nice!!! More than well done!
I can't open the provided file, tried on 2 different computers.
The Bevel Node is also available in experimental 2.79 builds. You can also get the edge detection behavior by doing a Vector Math(Cross Product) with Geometry Node Normal output as the top input and the Bevel Node Vector output as the bottom input. For the actual mask use the Vector Math's Value output instead of its Vector output.