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Become a Non-Destructive Modeling MACHINE with MESHmachine and DECALmachine

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Jonathan Lampel writes:

Join me in another addon showcase stream as we continue hard surface modeling, this time adding DECALmachine and MESHmachine by MACHIN3 to our toolbelt. We'll talk about what they are, how they work, and where they belong in a game art workflow.

About the Author

Jonathan Lampel

I’m a 3D artist and designer for the CG Cookie crew. Outside the studio I’m a big fan of hiking, reading, and photography.

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