This add-on will save Substance Painter users some time as it automatically creates and links the required texturing nodes in Blender.
jayanam writes:
Here is a video about using PBR textures in Blender 2.8 Eevee & Cycles for the principled shader. I wrote an addon to simplify this process with Blender 2.8 that is called PBR Texture Mapper (short: PTM)
1 Comment
How did you configure that export settings specifically for Blender? Is that a customized one?