Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Texture Mapping For Absolute Beginners

2

Surfaced Studio writes:

Learn how to SPICE UP your 3D models in BLENDER by applying IMAGE TEXTURES to them!

Want to follow along? Grab the tutorial files here.

In this Blender tutorial I will show you how to define UV layouts for your 3D models so that you can apply image textures to them.

We will quickly cover the basics of how Blender maps your textures to your 3D models and then talk about UV projection and UV unwrapping.

Then, we will unwrap a 3D Minecraft and apply a proper texture to it to make it look awesome!

All comments and feedback welcome!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

2 Comments

  1. Hi, nice tutorial!
    Can you tell me how to copy or transfer uv scale/rotation from one object to another that has a different amount of faces. Thanks

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×