Surfaced Studio writes:
Learn how to SPICE UP your 3D models in BLENDER by applying IMAGE TEXTURES to them!
Want to follow along? Grab the tutorial files here.
In this Blender tutorial I will show you how to define UV layouts for your 3D models so that you can apply image textures to them.
We will quickly cover the basics of how Blender maps your textures to your 3D models and then talk about UV projection and UV unwrapping.
Then, we will unwrap a 3D Minecraft and apply a proper texture to it to make it look awesome!
All comments and feedback welcome!
2 Comments
This is the first UV tutorial I've watched that really clears the process up for me. Thank you.
Hi, nice tutorial!
Can you tell me how to copy or transfer uv scale/rotation from one object to another that has a different amount of faces. Thanks