Tutorial: Procedural Paper Texture/Material
BlendMaster writes:
Hey Everybody! In this tutorial, we will be going over how to create a procedural paper texture inside of Blender. This is a pretty simple project and we will be using a cool technique to mix some basic textures and create the final result. I also go over how to add an overlay image to make it look as though something was printed on the paper.
I hope you guys enjoy this tutorial and learn something new. Thanks for watching!

Mhhh don’t look like papper at all but displacement can be useful for some stones.
In my opinion I believe it looks like a crumpled piece of paper, but that is up for debate.
Your idea for using the displacement for stones does seem very interesting. I was playing around with the same displacement texture as well, and I think you can create a fairly realistic aluminum/tin foil image just by replacing the material with a single glossy shader with a low roughness.
Result:
http://bit.ly/FoilTexture