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Tutorial: Procedural Paper Texture/Material

2

BlendMaster writes:

Hey Everybody! In this tutorial, we will be going over how to create a procedural paper texture inside of Blender. This is a pretty simple project and we will be using a cool technique to mix some basic textures and create the final result. I also go over how to add an overlay image to make it look as though something was printed on the paper.

I hope you guys enjoy this tutorial and learn something new. Thanks for watching!

About Author

I've been using Blender for quite a while now. I love Blender and its my passion, that is why I try to share everything I know about it with you guys. There is so much that Blender can do. It is not just a tool for 3D modelling, it can be used for photo editing, animating, and creating games as well. Over the years, I have explored Blender's capabilities and pushed them to the limit, and now I'm here to share those tricks with you. ;)

2 Comments

    • In my opinion I believe it looks like a crumpled piece of paper, but that is up for debate.
      Your idea for using the displacement for stones does seem very interesting. I was playing around with the same displacement texture as well, and I think you can create a fairly realistic aluminum/tin foil image just by replacing the material with a single glossy shader with a low roughness.
      Result:
      http://bit.ly/FoilTexture

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