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Character modelling tutorial - sculpting and texturing - part 1

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Grant Abbitt writes:

This series looks at making a character from concept to painted game ready model.

This episode looks at getting your background images ready and sculpting the basic shape with metaballs.

About the Author

grant abbitt

I am a 3D artist and teacher of games design to sixth form students. I have been using Blender for many years but in the past few years really tried to develop my skills and experiment with different aspects of the programme.

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